The selective drawing tool of DENOISE projects 2 professional should receive special attention. With this tool you will be able to edit in selected areas of an image without having to create complicated masks per hand in other image editing programs.
DENOISE projects 2 professional owns a completely new developed intelligent corner recognising algorithm that in the drawing mode will be able to independently distinguish corners, lines, border and light differences. It also saves traversed borders – via the mouse – as a mask.
These so simply and precisely developed masks serve as a basis for 10 important image improvements: “Shading”; “Illuminating”, “Intensifying colour”, “Reduce colour”, “Strengthen details”, “Reduce detail” and “Increase contrast” etc.
These masks can be saved in image files as well as used in other image editing programs.
How all of this works can be best explained through a simple example: We open the selective drawing window (post-processing/ finalising – bottom right).
As an image example a simple individual RAW file, a typical image of the sea and beach, will do.
The colour details of the image have been already edited and brought to the forefront so that now you only want to slightly brighten the rocks without removing the evening vibe from the picture by brightening the sky, water and beach as well.
1. Choose editing target
In this case you choose “Illuminating“. Make sure that the chosen mask function is activated via the green check mark.
2. Activating drawing mode
3. Activates the filling mode for all paintbrush functions
4. Go over the contours without clicking on the mouse buttons. You will see the size of the paintbrush and if it is necessary it can then be corrected.
5. Keep an eye on the mask display. The object, whose borders can be automatically recognised, will be shown in a whitish colour. Draw now with pressed mouse button draw along the edges of your chosen object until it has been completely selected .Attention! What we will be momentarily shown is the effect and the above lying mask.
6. When you have finished selecting the object, fade out the mask by moving the controller for the mask display to the left.
7. Now you see the effect i.e. the brighter rock – as in the editing target “Illuminating” had been chosen. The intensity of the effect can be set. Move the controller in the + direction or the – direction, so that you have your ideal strength. Finished: The rocks are brighter, while the sky, beach and water remain unchanged.
8. Click on “Close“. You return back to post-processing and the selected changes will be used and displayed.
9. Use your quickly constructed mask for further effects: Return to the selective drawing modus. Our constructed mask has been preserved. Click on and copy the mask onto the clipboard. Switch the mask onto “Sharpen” and integrate the mask from the clipboard back into selective drawing . Now you have focused in on the rocks, while the other areas of the image have remained untouched.
10. Every effect, that one has constructed, can be activated or deactivated with the green check mark.
11. With every image the intensity of the edges will be different. But with the pre-settings there can be a relative certainty that in most cases no adjustments will need to be made. From time to time it will be necessary though to readjust the settings of outlines as well as smoothing to achieve optimum results.
12. In the case that you have gone over the edge despite all of the available edge detection you can simply use the rubber to erase it . If you only want to erase a little, you can simply use the eraser with limitations. Is the opacity on 50%, you will be able to only eradicate 50% of the mask no matter how many times you go over it with the eraser. This is also how selective drawing with limitations works, since it only draws with the given pre-set opacity.
13. If you want to mask everything except a very small object in the image, it is better to simply mask that one object and then subsequently to reverse the mask. Simply click on .
Pro-tip: For the filling of the mask you have two filling modes to choose from. When do you choose which? The “normal” filling mode ( ) we have already used in our example for large-scale areas. This is the filling mode that one should use for sky and water areas.
The ray filling mode executes its assignments very precisely and is preferred for smaller objects, geometrical forms or other objects with straight lines just like in the shown example.
With the ray filling mode you can now mask the walls of this multi-storey building, while the glass areas will not be selected.
Pro-tip: With the function “blending in original image” you will be able to partially focus selected areas of your image.